More information on the mod's developments and the team behind it can be found through the Road to VR link. Hit up the link to the Half-Life 2: VR Steam Greenlight page to give them the thumbs up. The mod, called Half Life 2: VR, will be distributed for free, but you will have to have to own desktop versions of Half-Life 2, Half-Life 2: Episode 1, and Half-Life 2: Episode 2 on Steam in.
#HALF LIFE 2 VR MOD#
Once complete, the mod will be free of charge for those who own the normal desktop versions of Half Life 2, Half Life 2: Episode 1 & Half Life 2: Episode 2 on Steam. The original team behind HLVR along with new team members are working to rectify this with Half-Life 2: VR. Because of this, the original HLVR mod could only be played using the development kits. Support for Rift development kits was added to Valve's Source engine, but as the tech advanced, the Source implementation wasn't updated. Because Half-Life 2’s guns were never made for flipping over and looking at in such detail, all weapons have also been remodelled.Īccording to Road to VR, when the HLVR mod in 2013 with motion-controller input support using the Razer Hydra and Rift DK1. This means players will manually load their weapon by flicking out the barrel before putting in rounds.
It will also feature realistic interactions with remodeled weapons.
#HALF LIFE 2 VR FULL#
Up right now on Steam Greenlight, the modding team for Half-Life 2: VR is remastering the visuals, HDR lighting, adding full motion input support, creating a made-for-VR UI, and more. It’s a much more palatable prerequisite than the 2013 version of the mod requires today, which is ownership of a Razer Hydra development kit.Praise Modders! A group of folks have restored VR code for Half-Life 2 (HLVR) in order to make it playable on Oculus and HTC Vive. The Half Life Alyx VR mod for the bHaptics Tactsuit includes a configuration to set the intensity of each effect. This includes the Tactot vest, Tactosy sleeves, and Tactal HMD face cushion. Though the mod would be free, it would require ownership of Half-Life 2 and its episodic DLC releases in order to play. The bHaptics Tactsuit integration mod integrates three pieces of the Tactsuit lineup into the game. Minimum: Requires a 64-bit processor and operating system.
#HALF LIFE 2 VR UPDATE#
BASE GAME: Half-Life Alyx VR-VREX + Update v1.2 15 June 2020. I fixed countless misaligned textures, little gaps in the level geometry, etc.” Half-Life Alyx VR Update v1.4-VREX 15 June 2020. “So I updated all of the levels to use that, and some other features like accurate shadows from static meshes, and also went through and hand-optimised the resolution of the shadow maps everywhere. Project 17 is a fan-driven project inspired to recreate iconic experiences from Valve Softwares Half-Life 2, rebuilt for VR. “After Half-Life 2 was released, added a bunch of new features to the engine, like HDR lighting, which were used in the Episodes,” one of the developers, who goes by the handle WormSlayer, told Road to VR of Half-Life VR’s visual upgrades over Valve’s original game. After originally being developed and released as HLVR for the Razer Hydra VR headset in 2013 by some of the same modders who worked on this latest iteration, Half-Life 2 VR would be playable on the HTC Vive and Oculus Rift headsets. The modders say Half-Life 2 VR would include motion control support updated effects, textures, models, and maps multiple VR movement options and a 3D VR user interface.